AI Insights · Timothy · July 2021
Top 5 2D Realistic Games on iOS in Russia Q2 2021
Discover the performance trends of the top 5 2D realistic games on iOS in Russia during Q2 2021, including weekly downloads, revenue, and active users.
In the second quarter of 2021, the top 5 2D realistic games on iOS in Russia showcased diverse performance trends. Here’s a detailed look at their weekly downloads, revenue, and active user metrics according to Sensor Tower data.
Game of Sultans from Xiamen Mechanist Internet Technologies Co., Ltd. demonstrated consistent weekly revenue, peaking at approximately $70K in the week of May 10. Weekly downloads saw a significant increase in mid-April, reaching around 11K, before gradually declining to about 4.9K by the end of June. Active users started at 54.5K in late March, peaking at 70K in mid-April, and then steadily decreased to around 52.7K by the end of June.
Warpath: Ace Shooter by Lilith Games experienced an upward trend in weekly revenue, peaking at roughly $42K in the week of June 21. Downloads fluctuated, starting at 20.4K in late March and dropping to around 8.3K by the end of June. Active users began at 49.7K, saw a dip to 32.9K in early May, and then rose again to 48.6K in early June before ending the quarter at 36.4K.
Romance Club - Stories I Play from Your Story Interactive showed a notable decline in weekly revenue from $65K in late March to approximately $16K in early June, with a minor resurgence to $28K by late June. Downloads peaked at 15.5K during mid-June, with active users starting at 287.5K in late March, dipping to 214K in early May, and rising back to 260.5K in mid-June.
Last Shelter: Survival by LONG TECH NETWORK LIMITED had varied weekly revenue, peaking at about $43K in mid-April and ending at $34K in late June. Downloads remained low, with a slight increase to 474 in early June. Active users started at 7.3K in late March, peaked at 8.5K in early April, and ended at 4K by late June.
Rise of Castles: Fire and War, also from LONG TECH NETWORK LIMITED, had steady weekly revenue, peaking at about $43K in late March and maintaining around $25K towards the end of June. Downloads fluctuated, starting at 1.5K in late March and dropping to 883 by the end of June. Active users began at 8.5K, peaked at 9.9K in early May, and settled around 7K by the end of June.
For more detailed insights and data, visit Sensor Tower.